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Rules for WorldOfDiendi

Not the Dungeons & Dragons 3.5 Edition rules, but an incredible simulation!

Stats

roll 3d6 for each. (Optional rule: roll 4d6 and throw out the lowest) Every Four levels you add one to a chosen stat.

Secondary Stats

Figured Stats

DiendiClasses

The classes that characters can belong to

Feats

Every three levels you advance entitles you to one feat. Everyone gets a feat at first level. Humans get one extra feat at first level.

Spells

Certain classes gain access to spells, listed in [DiendiSpells].

Combat

INIT: At the beginning of combat roll for Init. 1d20 + bonuses Highest goes first.

EACH ROUND: in order, Roll to Hit Attack Bonus + SuccessDice vs Defense + SuccessDice

If hits, roll damage. Subtract armor's [defence].


DiendiSetting

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Last edited February 6, 2005 1:26 am by Joshua (diff)
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